| No Limit Hold 'em Poker Starting Hands - GameMaster OnLine | |||||
| Hand | EP | MP | LP** | Blinds | |
| A-A | R/RR2; call all | R/RR2; call all | R/RR2; call all | R/RR2; call all | |
| K-K | R/RR2; call all | R/RR2; call all | R/RR2; call all | R/RR2; call all | |
| Q-Q | Raise; call RR | Raise; call RR | Raise; call RR | Re-raise MPR, LPR o/w call | |
| J-J | Raise; call RR | Raise; call RR | Raise; call RR | Re-raise LPR o/w call | |
| 10-10 | Raise; call RR | Raise; call RR | Raise; call RR | Re-raise LPR, o/w call | |
| 9-9* | R/Fold to RR | Raise; call RR | Raise; call RR | Call EPR, MPR, LPR | |
| 8-8 to 5-5* | Fold | R/Fold to RR | R/Fold to RR | Call MPR, LPR, o/w fold | |
| 4-4 to 2-2* | Fold | Fold | R/Fold to RR | Call LPR, o/w fold | |
| A-Ks | R/RR2; call all | R/RR2; call all | R/RR2; call all | R/RR2; call all | |
| A-Ko | Raise; call RR | Raise; call RR | Raise; call RR | Re-raise MPR, LPR o/w call | |
| A-Qs* | R/Fold to RR | Raise; call RR | Raise; call RR | Re-raise MPR, LPR o/w call | |
| A-Qo* | R/Fold to RR | R/Fold to RR | Raise; call RR | Re-raise LPR, o/w call | |
| A-Js* | R/Fold to RR | R/Fold to RR | Raise; call RR | Re-raise LPR, o/w call | |
| A-Jo* | Fold | R/Fold to RR | R/Fold to RR | Call MPR/LPR, o/w fold | |
| A-10s* | Fold | R/Fold to RR | R/Fold to RR | Call MPR/LPR, o/w fold | |
| A-10o* | Fold | R/Fold to RR | R/Fold to RR | Call LPR, o/w fold | |
| K-Qs* | Fold | R/Fold to RR | R/Fold to RR | Call MPR/LPR, o/w fold | |
| K-Qo* | Fold | Fold | R/Fold to RR | Call LPR, o/w fold | |
| K-Js* | Fold | Fold | R/Fold to RR | Call LPR, o/w fold | |
| Q-Js* | Fold | Fold | R/Fold to RR | Call LPR, o/w fold (1) | |
| * = fold if a player before you raises preflop and you're not in the Blinds | |||||
| R = Raise - Should typically be 3-4x Big Blind | |||||
| RR = Reraise - Should be at least double the raise | |||||
| RR2 = Raise a Reraise - Usually want to get all-in | |||||
| EPR = Early Position Raise | |||||
| MPR = Middle Position Raise | |||||
| LPR = Late positon Raise; includes SB if you're BB | |||||
| **LP = 2-3 players left | |||||
| (1) If all players limp in, then raise w/Q-Js or higher from the BB | |||||
| Copyright 2005 GameMaster OnLine, Inc. Permission to copy for personal use is granted. | |||||
| Revised 2-05 | |||||