Back in the '70s, Hugh Hefner ("Hef") and I had a lot in common. Now understand, I wasn't a multi-millionaire publisher who owned mansions in both Chicago and California, nor did I have any Playmates hanging out in my hot tub (hell, I didn't even have a hot tub, let alone a mansion), but we were both male and we both liked women, which is a start. Of course, he was single and I was married, but at least I didn't have any rugrats around - come to think of it, neither did he. Sure, Hef was rich, but I was younger and definitely better looking. To tell the truth, we each had our strong points, but what it all boiled down to is this: If Hef did it, I wanted to do it, too. I guess that makes him a trend-setter and me a trend-follower, which is the way it goes sometimes. I can't be on the cutting edge of everything, you know.
But that was how I became aware the ancient game of Backgammon was suddenly "hip". I guess I first saw it played on the TV program, "Playboy After Dark" or some other show emanating from Hef's world. He was surrounded by a covey of delectable women (or was alone with Barbie, I forget which) but in either case he was wearing his usual silk pajamas and a robe as he played Backgammon. With ever-present pipe in mouth, he shook the dice in a leather cup and spilled them out on the board. Hef proceeded to totally mis-play the roll, but I didn't know enough at the time to argue with him about it. What really mattered was that he looked very cool doing it, so I knew right away I had to learn how to play Backgammon. Learning how to play Backgammon was simple; it's one of those, a-minute-to-learn, a-lifetime-to-master things like Hold'em Poker. The difficult part was getting all the other neat stuff Hef had. Well, to make a long story short, I didn't get a mansion with hot and cold running blondes, nor did I take up pipe smoking, but I did learn how to play a pretty darn good game of Backgammon (and I still own silk pajamas and a robe).
Backgammon, to me, is a total waste of time unless there are $$$ involved. It's a lot like Roulette and many other casino games in that regard - if you can't win or lose something at the game, why bother? Because there's no built-in "house" edge, the game is not offered in casinos, but it's a great game to play one-on-one against a worthy opponent. However, unless you're betting something of value on the outcome, luck is all that matters and it makes for a boring experience. Tack on a bet, be it a quarter or a dollar or her clothing (as an example), then the game can be very exciting because you now have a reason to win. It's the bet that takes Backgammon from being a simple game of "get lucky with the dice" to a game of skill. Sure, a novice player who gets lucky can beat a world champion, but in the long run skill is what matters and the champion's edge will become evident at some point. And nothing did more to raise the level of play in Backgammon, the gambling version, than the introduction of the doubling cube, which occurred in the 1920s, perhaps in the U.K., perhaps in the U.S. In any event, the cube rapidly caught on and the rest is, as they say, history.
When I set out to learn how to play Backgammon, my first purchase was, beside a game "set", a good book on the topic. Much like poker, there's no substitute for experience, but a book can really accelerate the learning curve, although that idea is almost obsolete here in the Internet Age. While I can still recommend some books, which I'll do later on, let me bring you up to speed on the Internet Backgammon scene. Quite honestly, I haven't played a game for at least 15 years and although I was aware there were Backgammon sites available on the Web, I was truly ignorant of the Backgammon "gambling" industry until recently. What happened was, we were contacted by a site that offers Backgammon for both play-money and real-money competition and they wanted to acquire some advertising space here. Naturally, I needed to check it out, so I went to the site, downloaded the software and began poking around.
Physically, it looks and runs much like an Internet poker room, what with tournaments of the multi-table (MTT) and "sit & go" (SnG) types; individual play (the poker equivalent of a "cash" game) and so forth. One can participate in a play-money mode or put real $$$ on the table, although bigger, scheduled tournaments are available only for real-money play. Because Backgammon is mostly a one-on-one competition, a SnG match requires an even number of players that compete "heads up", with the winner playing the winner of one of the other pairings; then the winner of that plays the winner of another pairing and so forth, just like basketball's March Madness tournaments. The only difference between an SnG and an MTT is the number of participants and the fact that an SnG begins when the needed number of participants (typically eight) have joined the match, whereas an MTT will begin at a scheduled time, regardless of how many enter, so long as it's at least eight and there's an even number of players. If you've played any poker tournaments, you get the idea and will feel right at home at the site.
As you may have guessed , the site I'm talking about is
Gammon Empire. They give you $100 in play money, which is easily enough to get you started, since most of the SnGs cost $1.20 (play-money) to enter. You may also play one-on-one against other individuals for specified play-money stakes, which range from $1 or so, up to $200 or more. I guess some players build up their funny-money stacks, but in the long run, it's still a game without a true bet. I can't get too excited about winning (or losing) play-money, so I immediately deposited real $$$, which got me a modest bonus ($2) and made me eligible for multi-table tournaments, SnGs and "cash" games. It also made me eligible for the school they offer only on the real-money side of the site.
This school is a fantastic tool that's better than a book, at least insofar as getting "oldtimers" like me back up to speed on my game or teaching a relative newcomer many of the proper moves that should be made. Because Backgammon is a game where all of the information needed is right in front of you (unlike Poker, where some cards are hidden), the only unknown in the equation is what your opponent's toss of the dice will be on the next hand. And because a pair of dice can produce only 36 different rolls, any move you make can take your opponent's probabilities into consideration. For example, there are only 11 ways to get a 1 out of the 36 possible rolls, but 16 ways of getting a 6, which obviously means you're better off moving your gaming pieces in such a way as to force your opponent to toss a 6 rather than a 1 to gain any advantage over you. Such analysis can never be perfect, but it can be "optimized" by a computer and that's what the school does. You're playing against a machine that has a skill rating of 1800, whereas most players have skill ratings of 1600 or lower. By playing against stronger competition, you've just got to believe your game's going to improve. As nice as that is, the school will also rate the play you make and, if it's less than optimum, will suggest at least one better move, which you can see in real time. Computers are wonderful devices, my friends.
It appears that GammonEmpire is planning to charge for the school someday (about $.10 per game), but as this is being written in January, 2006, it's free. What I do is choose the series of 3 "games" - actually "points", because the school uses the doubling cube - and then crank it up to 9 games when I get into the game itself. At least for now, you could easily spend a day playing against the computer, all at no cost, yet at great benefit to your game. In only 10 or 15 hours of play, I found my old game was returning to me and lately I've been beating the school's computer on a regular basis. Again, I want to emphasize that the school is available only to those who open a real-money account, but at a cost of $0, it's a great way to learn or relearn Backgammon.
As I mentioned earlier, I established a real-money account there via Neteller, although it appears they accept PayPal and credit cards as well, because GammonEmpire is not considered a "gambling" site. I didn't try any of those other ways of depositing, but if you have a problem with Neteller, perhaps one of them will work for you. I've yet to play any real-money matches, but I'm nearly done tweaking my game, so it's just a matter of time before Aceten (my username there) begins going for the $$$. If you're interested in Backgammon and want to check out GammonEmpire, please click on the ad you see here; it will help keep this site free for your use and we'll appreciate it.
Will this mean a new GameMaster School to go with our Blackjack and Poker Schools? Probably not, especially in light of what's already available for little or no cost at GammonEmpire, but I will do an article from time to time on the tournament aspects of Backgammon and will certainly pass on any ideas I develop about making $$$ at it. This is exciting - yet another "advantage player" opportunity made possible by the Internet. Ya gotta luv it!
Oops! Almost forgot the book recommendations. The "bible" of the game is Paul Magriel's book, "Backgammon" (about $50 at Amazon) and a really good one is "Backgammon, The Cruelest Game" by Barclay Bradshaw & Jon Cooke, which is about $25. There are over 200 Backgammon books listed at Amazon.
The 2nd book's authors are Barclay Bradshaw and Jon Cooke.
I'll see you here next time.
Backgammon: The game of constant action.
This link will connect you an article that is designed for all poker players who would like to learn about the exciting game of Backgammon. This is a game of excitement and drama just as much as poker.